Mousemallow

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Mousemallow
Mousemallow
Animal:Mouse
Candy:Marshmallow
Level:2
Base value:300 coins
Attack:Mouse Traps
Housing
Mousemallow house
A large clock tower serves as the Mousemallow's house.
Housing cost:165 coins
Romance dance
Wild-card
Wildcard Mousemallow
Unique Trait: Diskus on Tail

Animbassidors:Montague and Morty The Mousemallow will come from miles around to your garden simply at the smell of a single turnip. Once it gulps it down it's in your garden to stay. An observant gardener will notice its rather large ears. These ears work as radar dishes, listening throughout the garden for any predators. If any danger is detected it will scamper away. However it will not always escape. A gardener looking to keep their mousemallows must be vigilant for any Syrupent. A mousemallow will feel like romancing after eating a daisy seed or a buttercup seed.

Requirements

Appear requirements

Visit requirements

  • A turnip in the garden

Resident requirements

  • Has eaten 1 turnip

Romance requirements


Species variants

Species variants for the Mousemallow

Feeding it a bluebell and a daisy changes its color to light blue.
Feeding it cheese changes its color to a very bright yellow.
Feeding it a daisy and a gooseberry seed changes its color to light green.


Species conflicts

  • The Mousemallow is low on the food chain, and will try to run and hide from predators such as Syrupents.


Mousemallow uses

  • Eating a Mousemallow helps meet the Syrupent Resident requirements.
  • Eating a Mousemallow helps meet the Kittyfloss Romance requirements


Other information

  • An in-game Rumor from leafos says that Mousemallows will keep Elephanillas from coming into your garden

(False)

  • Despite being lower on the food chain, Mousemallows will continue to visit the garden if a Kittyfloss is present.