Difference between revisions of "Mousemallow"

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(Added "Mousemallow uses" section; Added Syrupent Resident use.)
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*Will keep [[Elephanilla]]s from coming into your garden according to [[Rumors|gossip]] from [[Leafos]]
 
*Will keep [[Elephanilla]]s from coming into your garden according to [[Rumors|gossip]] from [[Leafos]]
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== Mousemallow uses ==
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*Eating a Mousemallow helps meet the [[Syrupent]] Resident requirements.
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Revision as of 08:18, 2 January 2007


Mousemallow
Mousemallow
Animal:Mouse
Candy:Marshmallow
Level:2
Base value:300 coins
Attack:Mouse Traps
Housing
Mousemallow house
A large clock tower serves as the Mousemallow's house.
Housing cost:165 coins
Romance dance

The Mousemallow will come from miles around to your garden simply at the smell of a single turnip. Once it gulps it down it's in your garden to stay. An observant gardener will notice it's rather large ears. These ears work as radar dishes, listening throughout the garden for any predators. If any danger is detected it will scamper away. However it will not always escape. A gardener looking to keep their mousemallows must be vigilant for any Syrupent. A mousemallow will feel like romancing after eating a daisy or buttercup.

Requirements

Appear requirements

Visit requirements

  • A turnip in the garden

Resident requirements

  • Eaten 1 turnip

Romance requirements


Species variants

Species variants for the Mousemallow

Feeding it a Cheese changes its color to a very bright yellow.
Feeding it a Bluebell and a Daisy changes its color to white.
Feeding it a Daisy and a gooseberry seed changes its color to another white color with darker ears.


Species conflicts

  • The Mousemallow is low on the Food chain, and will try to run and hide from predators such as Syrupents.


Other information


Mousemallow uses

  • Eating a Mousemallow helps meet the Syrupent Resident requirements.