Talk:Piñata Vision barcode/Variant bits

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< Talk:Piñata Vision barcode
Revision as of 05:48, 15 November 2010 by FeralKitty (talk | contribs) (Add possibility for common variant data)
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Scenario for distinct variant data

Row 1 Row 2
PlaceTag species Species ID Use cost ... Wildcard Variant ...
4 bits? 12 bits 10 or 11 bits? ... 2 bits (0-3) 2 bits (0-3) ...
Black/Good Species ID Use cost ... Variant ...
4 bits? 12 bits 10 or 11 bits? ... 4 bits (0-15) ...
  • PlaceTag species cards can be normal, (in-game) variant, wildcard, or (in-game) variant wildcard
  • No possibility of black wildcards
  • Extra variant colors require use of Blackariants/GoodVariants card type
  • Card types have narrow focus, more compact fields, and slightly more room for type-specific fields (e.g., PlaceTag species accessories)

Scenario for common variant data

Row 1 Row 2
PlaceTag species Species ID Use cost ... Wildcard Variant ...
4 bits? 12 bits 10 or 11 bits? ... 2 bits (0-3) 4 bits (0-3) ...
Black/Good Species ID Use cost ... Wildcard Variant ...
4 bits? 12 bits 10 or 11 bits? ... 2 bits (0) 4 bits (0-15) ...
  • Possibility of extra variant wildcard colors?
  • Possibility of black wildcards?
  • Blurred distinction between card types if either card could produce the same item; unnecessary or larger fields

Possibilities