Difference between revisions of "Whirlm"
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− | Every garden has to start somewhere, and it is harder to keep [[Whirlm]]s out than it is to keep them. | + | Every garden has to start somewhere, and it is harder to keep [[Whirlm]]s out than it is to keep them. |
− | + | They’re very obedient. Tell them to go somewhere or do something and they’ll do it. | |
== Requirements == | == Requirements == | ||
− | After you flatten enough terrain with your [[tools|shovel]], a Whirlm will visit your [[Piñata garden]]. | + | After you flatten enough terrain with your [[tools|shovel]], a Whirlm will visit your [[Piñata garden]]. |
Revision as of 16:05, 27 November 2006
Whirlm | |
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Animal: | Worm |
Candy: | Whirls |
Level: | 1 |
Base value: | 100 coins |
Attack: | Fish Hooks |
Housing | |
The Whirlm house is a network of tunnels leading to an underground abode. | |
Housing cost: | 55 coins |
Animbassador: Wilson
Every garden has to start somewhere, and it is harder to keep Whirlms out than it is to keep them.
They’re very obedient. Tell them to go somewhere or do something and they’ll do it.
Requirements
After you flatten enough terrain with your shovel, a Whirlm will visit your Piñata garden.
Appear requirements
- Have 10 square pinometers of soil or grass (1%).
Visit requirements
- Have 10 square pinometers of soil or grass (1%).
Resident requirements
- Have 10 square pinometers of soil or grass (1%).
Romance requirements
- Have 10 square pinometers of soil or grass (1%).
- There is a Whirlm house in the garden.
Species variants
Species variants for the Whirlm |
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Feeding it a turnip changes its color to purple. |
Happiness tips
- Whirlms are happier when sprinkled with water.
Species conflicts
Other information