Difference between revisions of "Whirlm"
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=== Appear requirements === | === Appear requirements === | ||
− | *Have 10 square [[pinometer]]s of soil or | + | *Have 10 square [[pinometer]]s of soil or grass (1%). |
=== Visit requirements === | === Visit requirements === | ||
*Have 10 square pinometers of soil or grass (1%). | *Have 10 square pinometers of soil or grass (1%). |
Revision as of 11:01, 27 November 2006
Whirlm | |
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Animal: | Worm |
Candy: | Whirls |
Level: | 1 |
Base value: | 100 coins |
Attack: | Fish Hooks |
Housing | |
The Whirlm house is a network of tunnels leading to an underground abode. | |
Housing cost: | 55 coins |
Animbassador: Wilson
Every garden has to start somewhere, and it is harder to keep Whirlms out than it is to keep them.
Requirements
After you flatten enough terrain with your shovel, a Whirlm will visit your Piñata garden. They’re very obedient. Tell them to go somewhere or do something and they’ll do it.
Appear requirements
- Have 10 square pinometers of soil or grass (1%).
Visit requirements
- Have 10 square pinometers of soil or grass (1%).
Resident requirements
- Have 10 square pinometers of soil or grass (1%).
Romance requirements
- Have 10 square pinometers of soil or grass (1%).
- There is a Whirlm house in the garden.
Species variants
Species variants for the Whirlm |
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Feeding it a turnip changes its color to purple. |
Happiness tips
- Whirlms are happier when sprinkled with water.
Species conflicts
Other information