Difference between revisions of "Mousemallow"
Jayisdabest8 (talk | contribs) |
m |
||
Line 18: | Line 18: | ||
}} | }} | ||
− | The '''Mousemallow''' will come from miles around to your garden simply at the smell of a single [[turnip]]. Once it gulps it down it's in your garden to stay. An observant gardener will notice | + | The '''Mousemallow''' will come from miles around to your garden simply at the smell of a single [[turnip]]. Once it gulps it down it's in your garden to stay. An observant gardener will notice its rather large ears. These ears work as radar dishes, listening throughout the garden for any [[Food chain|predators]]. If any danger is detected it will scamper away. However it will not always escape. A gardener looking to keep their mousemallows must be vigilant for any [[Syrupent]]. A mousemallow will feel like [[romance dance|romancing]] after eating a daisy or buttercup. |
== Requirements == | == Requirements == | ||
Line 28: | Line 28: | ||
=== Resident requirements === | === Resident requirements === | ||
− | * | + | *Has eaten 1 turnip |
=== Romance requirements === | === Romance requirements === | ||
Line 42: | Line 42: | ||
| | | | ||
− | Feeding it a [[ | + | Feeding it a [[bluebell]] and a [[daisy]] changes its color to white.<br/> |
− | Feeding it | + | Feeding it [[cheese]] changes its color to a very bright yellow.<br/> |
− | Feeding it a [[ | + | Feeding it a [[daisy]] and a [[gooseberry seed]] changes its color to another white color with darker ears. |
|} | |} | ||
Line 53: | Line 53: | ||
<!-- List species that would eat (or be eaten by) this animal, or would start a fight with this animal. --> | <!-- List species that would eat (or be eaten by) this animal, or would start a fight with this animal. --> | ||
− | *The Mousemallow is low on the [[ | + | *The Mousemallow is low on the [[food chain]], and will try to run and hide from predators such as [[Syrupent]]s. |
Line 59: | Line 59: | ||
<!-- List other details not included above, such as effects of accessories, or anything the species produces that can be sold for coins. --> | <!-- List other details not included above, such as effects of accessories, or anything the species produces that can be sold for coins. --> | ||
− | * | + | *Mousemallows will keep [[Elephanilla]]s from coming into your garden according to [[Rumors|gossip]] from [[Leafos]]. |
Revision as of 20:30, 16 January 2007
Mousemallow | |
---|---|
Animal: | Mouse |
Candy: | Marshmallow |
Level: | 2 |
Base value: | 300 coins |
Attack: | Mouse Traps |
Housing | |
A large clock tower serves as the Mousemallow's house. | |
Housing cost: | 165 coins |
Romance dance | |
The Mousemallow will come from miles around to your garden simply at the smell of a single turnip. Once it gulps it down it's in your garden to stay. An observant gardener will notice its rather large ears. These ears work as radar dishes, listening throughout the garden for any predators. If any danger is detected it will scamper away. However it will not always escape. A gardener looking to keep their mousemallows must be vigilant for any Syrupent. A mousemallow will feel like romancing after eating a daisy or buttercup.
Requirements
Appear requirements
- A turnip in the garden
Visit requirements
- A turnip in the garden
Resident requirements
- Has eaten 1 turnip
Romance requirements
- Has eaten 1 daisy seed or 1 buttercup seed
- There is a Mousemallow house in the garden
Species variants
Species variants for the Mousemallow |
---|
Feeding it a bluebell and a daisy changes its color to white. |
Species conflicts
- The Mousemallow is low on the food chain, and will try to run and hide from predators such as Syrupents.
Other information
- Mousemallows will keep Elephanillas from coming into your garden according to gossip from Leafos.
Mousemallow uses
- Eating a Mousemallow helps meet the Syrupent Resident requirements.