Talk:Rumors
Wild Card
OK, what is a "wild card" piñata? --Jimmcq 16:34, 28 November 2006 (EST)
Not much is known yet about the wild card, but many people are reporting about it on different forums. It seems that during breeding a very rare message pops up saying that 'you got a rare wild card pinata' and the pinata is worth a bunch of money.
Here are a couple of threads. http://www.vivapinataforum.com/showthread.php?t=1230 http://www.gamespot.com/xbox360/strategy/vivapinata/show_msgs.html?topic_id=m-1-31914262
Thats all I know for now. --The Claw 17:33, 28 November 2006 (EST)
Well, then we've got a puzzle to crack... Let's start a Wild card page and start brainstorming. --Jimmcq 17:51, 28 November 2006 (EST)
Maybe we should use different background/highlight colors for false, true, and unknown? --Jimmcq 19:01, 24 November 2006 (EST)
Yes, I was thinking something like that and maybe even putting in Sections with seperate tables in each. Some of the comments aren't even in-game related and are just humor from RARE.---The Claw 20:48, 24 November 2006 (EST)
Nice addition to the site, Dragonc1aw :) I'm not sure that separate sections/tables are needed -- I think the format is easily understandable as-is. I just picked these colors since they're what we had handy in css and seemed to fit. If you want to customize them, you can setup new IDs in MediaWiki:Common.css. --FeralKitty 21:22, 24 November 2006 (EST)
I think it looked better as a single table, instead of 3 tables with varying column widths. IMO, it's not as attractive now, due to the visual disparity and loss of bg color. If you want to keep them separate, the verdict column would be redundant, and the information would most likely be more presentable as three sets of bulleted lists. --FeralKitty 01:47, 27 November 2006 (EST)
Hmmm... not sure if I prefer the single table or separate tables, but if they stay separate then the Verdict column should go away. --Jimmcq 02:25, 27 November 2006 (EST)
I'll see if I can standardize the width of the columns and omit the Verdict column since that is not needed, I made three tables because the table id on every other line was eating up more bytes than needed. ---The Claw 08:07, 27 November 2006 (EST)
The article was only 12k in its single-table state. I'm not sure what your concerns were, but the size of the article was not a problem. Anyway, I'll play around with it later and try some ideas. --FeralKitty 14:31, 27 November 2006 (EST)
It was tedious to change the id every line, and giving me a cramp in my fingers. Also once this list gets long(yes its still growing) the bold divisions should make it easier to navigate. I don't have any experience with wiki or table set up so I really don't know how to change colors to a table and all that fancy stuff. The help page got me here. --The Claw 14:49, 27 November 2006 (EST)
Chit-chat...
Couldn't we label some of these as chit-chat or nutreual statements?
And isn't this one true?
"I don't like to talk about people, but I think Dastardos is some kind of friend of Professor Pester."?
Terance 00:47, 9 December 2006 (EST)
Also I have hit Seedos after getting my 3 seeds and he does drop more seeds...but then hell also come back and drop weeds. But he will drop seeds if you whack him a few times. Elvenwind 14:46, 9 December 2006 (EST)
A Chit-Chat section would be nice, some of these statements have nothing to do with the game and are neither true or false, so I didn't know what to do with them. Dastardos is not a friend of Pester, he was Stardos, Jardiniero's first sona dn was tricked by Lester (Prof. P) and suffered a tragedy. This is told in the storybook, and I am working on putting it on the Characters page, help is appreciated.
Wacking Seedos in the bag does give seeds, but a mean streak comes out and he drops weeds, so this is not benifical, maybe a statement should show the consequences.--The Claw 16:24, 11 December 2006 (EST)
Actually Seedos does drop seeds when you hit him with the shovel... and he drops them more frequently and at an earlier level than if you just talk to him nicely. So there is a benefit to whacking him, but there is also the drawback that he will begin to drop weed seeds as well. --Jimmcq 16:46, 11 December 2006 (EST)
Okay, I will move it to true statements and then but a disclamer of the drawbacks of making Seedos mad. How long is he mad at you? Will he still give you good seeds if you ask/wack him? In my experience he just gave me daisy seeds when he was mad at me.--The Claw 17:03, 11 December 2006 (EST)
As far as I have been able to see he is only mad for about one day in game, possibly two, but no more than that. I havent had him drop weeds but twice, so thats why I say possibly two days. Its not that bad, just a tiny bit annoying. Elvenwind 17:47, 11 December 2006 (EST)