Difference between revisions of "Krome Studios"

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'''Krome Studios''' is one of the largest independent game developers in the world with almost 300 staff. Krome has offices in Brisbane, Adelaide and Melbourne. They are best known for their Ty the Tasmanian Tiger games, the eponymous platform trilogy (although the third installment was canned before it saw the light of day on the Xbox). The company was founded in 1999 by Robert Walsh, who is currently the CEO, Steve Stamatiadis, the current creative director and John Passfield, the design director who left the company in 2005. Krome has created games for the Xbox, Nintendo GameCube, Game Boy Advance, Dreamcast, PlayStation, PlayStation 2, and PC. Currently Krome is developing for the Xbox 360, PlayStation 3, Wii and PlayStation Portable.
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'''Krome Studios''' is one of the largest independent game developers in the world with almost 300 staff. Krome, located in Australia, has offices in Brisbane, Adelaide and Melbourne. They are best known for their Ty the Tasmanian Tiger games, the eponymous platform trilogy (although the third installment was canned before it saw the light of day on the Xbox). The company was founded in 1999 by Robert Walsh, who is currently the CEO, Steve Stamatiadis, the current creative director and John Passfield, the design director who left the company in 2005. Krome has created games for the Xbox, Nintendo GameCube, Game Boy Advance, Dreamcast, PlayStation, PlayStation 2, and PC. Currently Krome is developing for the Xbox 360, PlayStation 3, Wii and PlayStation Portable.
  
 
{{wikipedia|Krome Studios}}
 
{{wikipedia|Krome Studios}}
 
*http://www.kromestudios.com/
 
*http://www.kromestudios.com/

Revision as of 10:56, 24 October 2007

Krome Studios is one of the largest independent game developers in the world with almost 300 staff. Krome, located in Australia, has offices in Brisbane, Adelaide and Melbourne. They are best known for their Ty the Tasmanian Tiger games, the eponymous platform trilogy (although the third installment was canned before it saw the light of day on the Xbox). The company was founded in 1999 by Robert Walsh, who is currently the CEO, Steve Stamatiadis, the current creative director and John Passfield, the design director who left the company in 2005. Krome has created games for the Xbox, Nintendo GameCube, Game Boy Advance, Dreamcast, PlayStation, PlayStation 2, and PC. Currently Krome is developing for the Xbox 360, PlayStation 3, Wii and PlayStation Portable.

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