Difference between revisions of "User Interface"

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m (Added back button image to Controls section.)
(Controls)
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==Controls==
 
==Controls==
Sprouting from the User Interface there will be three '''larger pedals.'''  These pedals are your controls.
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Sprouting from the User Interface there will be three '''larger petals.'''  These petals are your controls.
 
*The Blue petal represents the {{button|x}} button. It is how you enter the Menu.
 
*The Blue petal represents the {{button|x}} button. It is how you enter the Menu.
 
*The Green petal represents the {{button|a}} button. It is context sensitive and is used for confirmation.
 
*The Green petal represents the {{button|a}} button. It is context sensitive and is used for confirmation.
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*The Yellow petal represents the {{button|y}} button.  It is context sensitive and is used to get information on the selected piñata or to go to the checkout screen when in sell mode.
 
*The Yellow petal represents the {{button|y}} button.  It is context sensitive and is used to get information on the selected piñata or to go to the checkout screen when in sell mode.
 
*The White petal represents the {{button|back}} button.  This will take you directly to the garden regardless of what screen you are on.
 
*The White petal represents the {{button|back}} button.  This will take you directly to the garden regardless of what screen you are on.
 
  
 
==Menu==
 
==Menu==

Revision as of 04:25, 26 January 2007

Clock

Interface.PNG

The User Interface of the game centers around the sunflower in the upper-right corner of the screen.

The leaves rotate around like the hands of a clock, showing the in-game time.

Experience Petals

The small white petals around the in-game clock are your experience meter. As you gain awards, the petals will turn blue in a clockwise direction. Initially, once a complete circle of blue petals is made, you will gain a level and the petals will turn back to white. On higher levels, blue beads will start appearing on the petals and must be removed in order to level. A complete circle of blue petals must be made in order to remove a bead. Once all the beads have been removed, you must make one more complete circle of blue petals to level. For example, if you have 2 beads showing, you will need to make 3 complete circles of blue petals in order to level.


Controls

Sprouting from the User Interface there will be three larger petals. These petals are your controls.

  • The Blue petal represents the Button x.png button. It is how you enter the Menu.
  • The Green petal represents the Button a.png button. It is context sensitive and is used for confirmation.
  • The Red petal represents the
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    button. It is context sensitive and is used to cancel or move back one menu tier.
  • The Yellow petal represents the Button y.png button. It is context sensitive and is used to get information on the selected piñata or to go to the checkout screen when in sell mode.
  • The White petal represents the Button back.png button. This will take you directly to the garden regardless of what screen you are on.

Menu

UI2.PNG

Inside the menu is how you interact with other people on Piñata Island. There are eight petals to the Menu.

  • Top: Shovel - Selects the shovel for use.
    • Quick select: UP on the D-pad.
  • Top-Right: Label Designer - Takes you to the label designer.
  • Right: Packet of Seeds - Takes you to the packet of seeds menu.
    • Quick select: RIGHT on the D-pad
  • Bottom-Right: The Village - Takes you to the local village menu.
  • Bottom: Journal - Takes you to the Journal menu.
  • Bottom-Left: Post Office - Takes you to the post office.
  • Left: Watering Can - Selects the watering can for use.
    • Quick select: LEFT on the D-pad.
  • Top-Left: Tower of Sour - Takes you to the Tower of Sour menu.