jimmcq
07-10-2008, 02:03 PM
DS Fanboy sat down with Pocket Paradise Producer Paul Machacek and Software Development Engineer Joe Humfrey to chat about why they brought Viva Piņata to the DS.
http://www.dsfanboy.com/2008/07/10/ds-fanboy-interview-viva-pinata-pocket-paradise/
Back when we were working on Diddy Kong Racing DS, we were able to get sneak previews of the Xbox 360 game while the original team were working on it, and immediately started having ideas about how we could make it work on the DS, should we get the opportunity.
http://www.dsfanboy.com/2008/07/10/ds-fanboy-interview-viva-pinata-pocket-paradise/
Back when we were working on Diddy Kong Racing DS, we were able to get sneak previews of the Xbox 360 game while the original team were working on it, and immediately started having ideas about how we could make it work on the DS, should we get the opportunity.